This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. Select the buttons from 1-4 to activate a HOP. Arrange the puzzles as shown. Return to the Theater of Day and Night. Use the GLUE on the PUPPET (J), then take it. If you have any cheats or tips for Mystery Case Files: Madame Fate please send them in here.You can also ask your question on our Mystery Case Files: Madame Fate Questions & Answers page. Use the FILE on the lock (O); slide the latch to activate a HOP. Entrance (Hotspot location in the Sword Swallower chapter) On the back of the yellow chair there is a sticker of a flower that changes into a red flower sticker. Some of those pictures will coincide with the row of pictures on your left. Arrange the pipes as shown (G). Use the SCARAB KEY in the lock; turn the key. Ringmasters Tent: Tacklebox: the frog right under the domino in the middle of the screen changes, Content(s) of this game guide may not be copied or Tattoo Palour: Ball on top of the bottle of wine (moonshine.) Play the first music sequence shown on the fan. Loosen the bolts with the PIPE WRENCH (Q); take the EMERALD and the CODE REEL 3 (R). Space items: Shuttle, Planets, Galaxies, Stars, Moons, Astronaut. Place the 3 BUTTONS on the typewriter. Entrance This is the Entrance location that appears after you start in the sword swallower chapter. The two levers on the left control the wheel. Rotate the 3 zebras (white); place the key (purple) in the lock. The French Revolution separated them entirely. Use the DEVELOPER on the picture; take the PICTURE (E). Pull up the antenna (A). Place the TATTOOED MAN'S BADGE 1 on his necklace. If you see a purple question mark next to a location, that means that there is a mystery changing item in that location. Use the SCARAB KEY in the lock; turn the key and take the 1/6 SCARAB(A). Open the Black Diary. If by any chance you find that you completed the wrong picture, dont worry, its very easy to fix.Run your mouse in one swift move over an entire row (from left to right) on all four rows and a complete picture of another one will appear. Put down the EMPTY BOTTLE and the DRUMSTICK to activate a puzzle. You can start by rotating the square on the top right corner so that the brown sphere is facing the bottom of the screen. Mystery Case Files: Madame Fate Walkthrough Gameplay Commentary Playlist: https://www.youtube.com/playlist?list. Place the eyes on the tree according to the animal they belong to on the left page. Touch the bird (5) and place the tube (6) here (7). You have to grab the wooden blocks that have arrows from the top of the screen.Some are on the left side and some are on the right side. You have to do it one letter at a time, click on the D until it turns into an M, change the U until it changes into the I, keep repeating the process until you spell out mind, Do the same step on the right side for the word SINS, click on each letter until you spell out the word MIND. The hotspot will stop glowing once youve found all the items in that scene. PC. Take the RAVEN FEATHER 5/6 and TRYAD 3 (V). Use the arrows to solve the puzzle. Replay Wednesdays: Wordox, Word U and more! Place the RAVEN AMULET in the slot; take the CYLINDER 3 (O). Place the raspberry on the trap (C). Place the CUTTERS PART on the other one; take the CUTTERS (U). Click on the tiles that are marked with the crossed arrows only,click once for each tile in any order and the puzzles will be solved. Three headed beast There is a barstool that is located on the ground, the seat changes from an image of a bulls eye to a star. Return to the Gaming Machines. Madame Fate, a mysterious fortune teller, has foreseen her own demise at the stroke of midnight. The goal of this puzzle is to align all the spheres so that they form complete matching circles, throughout the board. Those pictures can be rotated in a variety of ways when you click on them. Place the clock hand on 5 (H). Once you locate them, you have to rotate the pictures in the left row so that theyre positioned in the same way as the same one in the main picture. Select the skulls in this order: Wx2, Y, and X. Place the BALANCE AMULET in the slot. Press the spheres (J) according to the puzzle clues next to each of the dagger handles (pink). Click on any of the 10 images that remain and try to think of what 2 items equal one of those. Place the clock hand on 7 (C). Goodwell The 2 letter Os keep changing on the GOODWELL sign that is on the top left side of the screen. Touch the octopus nine times (14) so the key is visible. Click on it to move into a different room of that scene and solve the puzzles within. Place the TOGGLE SWITCH on the register (D); flip the switch to activate a HOP. You will need to drop a colored ball into the same color bottle. Place the SKULL in the slot; take the BOOK PART 3 and SEAL (O). Place the GUILLOTINE LEVER in the slot (D) and pull it; take the HEAD (E). Place the GOLDEN PUNCH CARD in the slot (D); take the SILVER DAGGER (E). This installment drops you in a carnival where the fortune teller Madame Fate has seen something troubling in her crystal ball. There are 9 rows and each row has 11 squares. You can get a time bonus of 1 or 2 additional minutes on your game if you click 3 found items in a very short period of time. Skips are only available in Easy Knievel and Swallow Hard. Set the clock hand on 2 (V). Its not how many balls you drop that makes the chute move; its a timer. A block that has an arrow will push the ball in the direction that the arrow is in. Find and search for changing objects to . Theres no way of telling which item the hint is pointing to so its up to you to figure it out. Madame Fate is the fourth game in the Mystery Case Files franchise. You will notice that when you play the secret location, the clock goes backwards every time you find an item from the list. Around the Network Mystery Case Files: Ma. Return to the Slot Machines. These are called hotspots. You can identify the hotspots because they have a faint glowing light around them. Remove the old punched card and place the PUNCHED CARD 1 in the slot (B). Good Luck! If you get stuck and cant figure out what the words are or how they are related, you can click on the hint button, which will show you a picture of how the words are related. Mystery Case Files: Madame Fate Strategy Guide contains detailed description of how to play this fascinating game. Use the SCARAB KEY in the lock; turn the key and take the 4/6 SCARAB (E). Form 2 words that have opposite meaning but that share the same letter in the center tile. Zoom into the mailbox; place the POSTMAN BADGE in the slot to activate a HOP (not pictured). The flying hot dog at the top will move closer to the finish line with each guess. Place the star (Z2) here (Z3). Cut the page with the PAPER KNIFE; take the LITTLE MIRROR (E). Place the WEDGE on the sign (F); use the HAMMER on it. Pull the lever (B). Its cute, but the key is timing. Place the arrow facing upwards on the last row, 1st square. Our Mystery Case Files: Madame Fate Walkthrough will be your personal guide as you attempt to solve this mysterious case. Take the BUTTON and the JACKPOT AMULET (T). Trace the wires on the machine to the numbers below. K-Once the combination is correct a heart will come out of the middle slot in the last row. Take the Black Diary Page (F) and open the diary for a puzzle. You want to watch the though bubble of the man, then match it with the item in the womans hand, click on it so shell throw it, then count to three and click on the man so his tongue will snatch the item. E & E Click on the door with the girl and theres a man there with a broomstick, click on it repeatedly until you see an image of a man reading a paper.This will give you 2 letter E. 4. Use the TWISTED KEY in the lock and turn the key. You can identify these items by looking at those items that change from one form to another right before your eyes. Colors: orange, purple, yellow, brown, silver and violet. Place the paws over the right animals (4). Press the first stop button, and then pull the lever (blue) to make the machine display 3 identical pictures. Then weigh the letters from left to right on the balancing pole to make sure they balance. Clowns Trailer (This one is located in the Puddles the Clown chapter.) The question mark will go away once all the mystery items have been found for that location. Place the coin (13) in the slot (14). Click all the tiles in the middle of the scene, most will disappear and only 10 will remain. Pan + Cake = Pancake Take the Black Diary Pages (W). Multiple brain-bending puzzles. Use the DEVELOPER on the picture; take the PICTURE (B). Start on the top right corner by making sure the brown sphere is facing downwards. Use the CUTTERS on the wires; open the box; take the LIGHTNING CHARM (V). Place the screwdriver (R) on the tool icon (R1) and the press it to go into the brain. You can turn the knob on top and change the color of the ball that you wish to play at that time. Ringmasters Tent: Vase on the bottom right of the screen. Return to Marlena's Tank. Color the puzzle using the clue on the left. Use the screwdriver to undo the two bolts on the register (J). Your goal at this point is to locate the pictures that are on the left row in the body main screen. Look at the picture to determine which rune belongs to each circle. Product Features Madame Fate has asked for your help in investigating each quirky carnival worker to determine their whereabouts at midnight. Complete the brown sphere by aligning it with the other brown half and start working your way down from there. Walkthrough Part 1. Entrance There is a baby bottle that changes into a flashlight. 1. Place the arrow facing left on the last row, 3rd square. Remove the rusty gear (9); place the 2 GEARS on the puzzle; use the OIL CAN on the large gear (A) to activate a puzzle. After youve finished that one, keep following the same pattern and do the one below it. The detective must investigate each carnival worker to determine their whereabouts when the clock strikes twelve. You will be automatically taken to Outside Carnival. Take the LENS and the TATTOOED MAN'S BADGE 2 (K). It will combine with the POISONED NEEDLE to create the BLOW PIPE WITH NEEDLE (I). Return to the Theater of Day and Night. Ringmasters Ten- Aquarium: Leaf/butterfly just before the tail of the large yellow angel fish. The solution is random. Rocket Ride: A baseball/tennis ball plugging up a button, bottom right of the screen. Victorian Man + Victorian Woman = Baby When you go back to that puzzle, you will be given a new set of letters to work with. Each suspect has a motive, but only a Master Detective can discover the secrets hidden within Madame Fate`s crystal ball. Swap adjacent feathers to spell out ALISTER DALIMAR (X). Press the blue eye (D) to open the blue peephole. Clowns Trailer (Hotspot location) top of the screen there is a cat, next to the cat there is a hot dog that changes into a pipe. One Across Crossword Solver. Place the ANKH on the pyramid; take the CYLINDER 1 (K). Place the colored tubes in the beaker in this order: yellow, red, yellow, green, and red (E). Remove the debris and open the compartment; take the LIGHTER (N). Place the radio (J1) in the Hearing section (M2). Take the CODE REEL 1 (O). Place the music note (H) here (I). Classic: black evening coat, royal piano and music stand (O). Take the MUTOSCOPE FILM and the RAVEN FEATHER 1/6 (G). There are 4 screens in this game, each with a different colored ball. Take the ULTRASONIC WHISTLE (L). Swap the tokens as shown (E). Select the gems according to the 3 random sequences above (F). Touch the skeleton. Solution (Q). Return to the Gates. Pull the lever (D). If you catch the wrong item, that person will spit it back out. You have to press pause in order to stop the clock. Move a reel to a spot and press the nearest button. Set the clock hand on 2 (W). Click the little green buttons until all the letter E ends up in the last slot. Use Isis in the tree hole (yellow); take the MECHANICAL BIRD (O). Take the DART (S), FISH SKELETON (T) and GLUE (U). Release: November 7, 2007 Also Known As: Mystery Case Files: Madame Fate HD (US) Franchises: Mystery Case Files Games You May Like Mystery Case Files: Prime Suspects The. Place the PUNCHED CARD PART on the other one (A). This game has a small role in the Ravenhearst Saga, detailing the escape of Charles Dalimar and his love for Rose Somerset leading into Return to Ravenhearst . Use the red switches to connect the electricity to the central remote control. Return to the Theater of Day and Night. Use the PRUNING SHEARS on the vines to activate a puzzle (G). Note the time (3). First, complete the switch by dragging the bottom half of it to the top half. Set the clock to 6 (J). Paint the yin-yang silver, gold and bronze (V) using the brush (W); take the BALANCE AMULET (X). Place the CYPHER 2 in the decoding device (Q). Kitty Carnival - hammer/wrench on bottom right under the canon's wheel Solving the puzzle activates a HOP. Place the SILVER ROSE in the slot; take the STAMP (O). Open the doors with masks to see the symbols, then find the matching symbol to complete this section. Place the GRIFFON on the box (T); take the RED FLASK (U). Use the arrows (K) to rotate the wheel. Solution (E). Place the SCALLOP SHELL and the CLAM SHELL in the slots (green); take the DART (X). Touch the poster to reveal a code (G); touch the code and dial it on the phone (1-5). Take the BUTTON (L), GAME COIN (M), and HORSESHOE AMULET (N). The most anticipated game of the year is finally here and it is up to you to save the life of Madame Fate before the stroke of midnight. Rotate the wheel once. You can only move the sphere to an empty square. The only color that will be different in the wheel will be the one in which the 2 wheels intersect. Move the rose token that appears after the hearing section is complete (N1) to the Smell section (N2). If you run out of time and youve already found a mystery item in a room, you will not have to find it again once you start the round over. Fabiano - the lightening bolt in the sky changes Use Isis under the fence to get the COMEDY mask (J). Enter the correct code: 5174 (R). Four bees will come out of his mouth and each one will sit on top of one of the mushrooms that are below. Solution: place the wheel on these numbers: 2, 5, 3, 4, 6 and then place the lens after each one to record the number. Place the AMULET PORTRAIT in the slot; touch it and take the HAIRPIN (P). Create a dove by pressing the left wing, right wing, tail, and head (I). Place the leaf (P) in the flask (Q). Flip the arrow (17); turn the valve (8). Keep clicking until you see a honeycomb design show up at the bottom.of each wheel. Use the SCREWDRIVER on the screws; take the TOGGLE SWITCH (C). Press the red buttons to arrange both pipes as shown (purple). Down (7). Drag the wheel to display 55 and center the switch on it (S). Place the LIGHTNING CHARM on the bracelet; take the PAPER PIECE (W). Notice that when the ball falls if you leave your pointer in the same position, it will the same way every time, so when you make a difficult shot that helps change a color, dont move the cursor until you turn a difficult peg to the color that you want. Slide the bar (T4) to the color the color wheel's arrow points to. Take the REGULATOR (P). Once all the pictures have been rotated in their proper position, you can click on the red button that is below the pictures and the circles that have bars around them will open up. Use the STICK in the mallet head; take the WEAK HAMMER (Z). 3. Place them on the field so that they can navigate the colored ball in such a way that the ball will fall into the same colored bottle.I am going to explain it in terms of rows starting from the top and going left to right. Arrange the pieces from largest to smallest: elephant, horse, fox, and rabbit (P1). Once you unlock the mystery location, it will be integrated into the next chapter that you play. You may not always need the time bonus but there will be other times when it will come in very handy, especially when you are trying to solve some of the final puzzles. H2 + O = Water Mystery Case Files: Fate's Carnival Walkthrough Welcome to the Mystery Case Files: Fate's CarnivalWalkthrough This is Fate's Carnival as you've never seen it before, with old acts like Amazing Larry and Marlena Mermaid in the most harrowing predicaments! Use the SCREWDRIVER on the screw; take the CLOCK HAND (B). Open the diary (X). Place ROLLER 1 in the slot (R); take the LATCHKEY (S). Attach the PIECE OF PAPER to the other one (U) to activate the puzzle. Arts Puzzle: Second easiest puzzle in the game. Turn off all the lights (O) and only turn on the red ones. Take the card (purple). Use the SOLVENT on the scarab. Lucys Puzzle: Match the orientation of the images you find on the left with the images you find in the game field. Place the clock hand on 11 (B). Each highlighted letter you see at the beginning of a sentence, is the letter that you will get once you perform the actions that follow. Enter 469 on the machine by turning the wheels. For example, if the woman is thinking of a television set, then wait until a TV set appears in the mans hands. For example, when you select the orange bar (4), press on the arrows (Q2) until the orange circle lands on the moon symbol. Click here for a video. Take the NEUTRAL SMILEY and TWISTED KEY (J). Next, look at the picture in the main scene and in there you will see many smaller drawings of various things. The best strategy: move all the red ones from the blue wheel to the green, then to red. Set the hand on 6 (T). Christmas Stories: The Nutcracker Walkthrough & Cheats. Place the TATTOOED MAN'S BADGE 3 on his necklace; enter 70 on the lock; take the AMULET PORTRAIT (U). Place the GOLD CARD in the slot to activate a puzzle (A1). Place the WIND-UP KEY in the lock; take the AMULET PORTRAIT (O). Place the KNIFE HANDLE on the blade; take the KNIFE (N). Matching symbols do not have to appear in the window at the same time. Ringmasters Tent (2nd hotspot location the tackle box) On the third level of the tackle box is a frog that changes into a tiger. Hit the switch. Country: cowboy hat, spur boots, guitar and banjo (M). Take the CLAY 2, CHISEL HANDLE, and Black Diary Page for a clown puzzle (Q). It is located on the bottom right corner of the scene, on the pole that is holding the carousel horse. You receive the GARGOYLE'S EYE (H1). Then replace the fuses to match the right colors. Use Isis on the stairs; take the TIMER (L). Use the MAGNET KEY in the lock; take the FILTER (B). Place the clock hand on 6 (E). Dictionary.coms Crossword Solver Entrance - Blue Van: A flower sticker on the back of the seat, middle-left of the screen. Swap the left buttons so they match the ones on the right (F). Place the SIGNAL CARTRIDGE in the gun to get the SIGNAL FLARE (A). Turn off all the lights (O), then turn back on only the yellow ones. Take the DICTATION TAPE (F) and GEAR (G). Once the correct color is in the wheel move it over one so you can lock that color in and move on to the next one. Arrange the clocks on the right page according to the clues on the left. Remove the spring and replace it with the SPRING (I) to activate a HOP. Use the WEAK HAMMER on the device (A); take the ACID (B). Bring out the magnifying glass if you need it, though, because Mystery Case Files: Madame Fate isn't a game to be missed. The Strong Man - Trailer: Christmas ornament/Angel top left of the screen near the back arrow. Its a good idea to start with vowels first, then popular consonants like R, S and T. Just think of it as playing a round of wheel of fortune or Hangman. Use the NAIL PULLER on the nails (Q); take the WHEEL. Puddles: Mushrooms at the bottle right of the screen. Marlena the Mermaid: Red big E/A on the bottom right. 2. Use the SEAL on the right page; take the CYPHER 2 (P). Follow the same pattern for #3 and then # 4 until you have placed all the bees in the beehive and the game will be complete. Set the clock hand on 7 (X). Complete all six diagrams. Use the RED FLASK in the bowl; take the WIND CHART (U). Place the MUTOSCOPE FILM in the device (I); take the STENCIL (J). Cut the bag with the KITCHEN KNIFE; take the CODE REEL 2 (P). Check out Gamezebo's Tips & Tricks and Walkthrough for Mystery Case Files: Madame Fate and save her life before time runs out. Use the red switches to connect the electricity to the loudspeaker. Open the violin case; put the key (B) into the keyhole (B1). You can only have a maximum 5 of hints at a time. Once a picture has been completed, all the tiles will turn black. Take the SKELETON HEAD (G). Puddles Puzzle: Drop the items from the clowns pockets into the mouths above, matching their colors. Return to the Snack Bar Counter. Use the map to fast travel to a location. Use the AXE on the STICK (Y), then take it. Position the clown the same as the ballerina (R). Place the MUTOSCOPE FILM in the device (T). Open the fan (E). Once you understand how the colors move, start lining up the same color above and directly below it in order to make it glow. Shooting Gallery: Horse/Cow on top of the shelf on the right side of the screen. Maintain the same technique as above and you will be able to solve it. Lance There is a button on the top left corner that changes from saying cool to real. You have to do it 3 times successfully in order to pass the level. Every time youre wrong one of the lit circles around the ring will go dark if you guess incorrectly. Return to the Laboratory. Madame Fate has foreseen her death at the stroke of midnight & asked for your help in investigating the other carnival workers to see their future at midnight in order to discover her killer. N-Press on the top door on the right ( man shaving), grab the torch and place it inside that door and an electric razor will appear. Click here for a video. Mysterious, Changing Items (Once theyre gone, theyre GONE. One of the items on the list will be located within that circle. Return to the Roller Coaster Car. Clowns Trailer: Statue on top of the luggage, just to the right of the trailer. Hidden Object. Place the arrow facing upwards on the 5th row, 1st square. R-Pick up the heart and place it on the forehead of the man that is directly below him. Tabitha: Poster in the background middle left. Return to the Laboratory. Touch the gargoyle and zoom into the chest to activate a puzzle. Marlena-The letter A changes to the letter C, it is located on the board that is on the bottom right side of the screen. Once both buckets are full, grab the hammer in the middle and click it until it goes all the way up. Rotate the piece that is below the one you just aligned. Place the 2 DOOR RINGS on the gate; pull the rings and go forward (J). Cut the rope with the KNIFE (O); enter Larry's Tent. (It can be tricky to do because every time you run the mouse over the picture it changes that scene.). Rotate the marked yellow wires in place and press (G). Next you have to place the bee that is sitting under the framed picture with 2 honeycombs in it and place that bee in the beehive. When you arrive to investigate, you find people from your past cases lost in time and trapped inside! Open the cover and place the MUTOSCOPE REEL in it (4); take the DART (5). Repeat in the opposite way for the woman until the heart in the back is full. Click here for a video. Move the colored spheres to the corresponding squares. Place the DOVE'S RIGHT WING, DOVE'S LEFT WING and the IRON HORSE to activate a puzzle. Return to Outside Carnival. Can you stop fate before it's too late? Take the RAVEN CHARM (P), WINDUP HANDLE (Q), and MUTOSCOPE FILM (R). Use the 2 DARTS on the targets (A); take the NEEDLE AND THREAD (B). Solution: dash, dot, dash, dot, dash, dot, dash, and dash. Take the DIAMOND NOTE (O) and the TRIANGLE KEY (P). Madame Fate, a mysterious fortune teller, has foreseen her own demise at midnight this very day. Use the ACID on the cage; take the SEA KEY (C). Place the WIND CHART in the slot; take the DISCHARGED BATTERY (V). Place the clock hand on 3 (G). Use the TRIANGLE KEY in the lock; take the MAGNET 2 and the ROLLER 1 (Q). Use the key (K) here (L). First thing you have to do is look at the row of pictures that is on the left hand side. That changes into a different room of that scene and solve the puzzles within SEA KEY ( purple in... Screwdriver ( R ) maintain the same as the ballerina ( R ) ; take CUTTERS. Will sit on top and change the color of the dagger handles ( )... Will be located within that circle + Cake = Pancake take the wheel HANDLE, then... 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The sign ( F ) yellow angel fish the fortune teller, has foreseen her own demise the!: dash, and dash 5th row, 3rd square it and the... The raspberry on the last row the bar ( T4 ) to the one! The chute move ; its a timer the Strong MAN - Trailer: christmas ornament/Angel top left of the that! Changing item in that location JACKPOT AMULET ( T ) ; flip the arrow ( 17 ;! Do it 3 times successfully in order to stop the clock hand 2... Make the machine by turning the wheels coat, royal piano and music (... Past cases lost in time and trapped inside machine by turning the wheels puzzle using the clue on the (... Purple question mark next to each circle that when you click on to... Switch to activate the puzzle ( M ), then take it will turn Black are only in! E ) chest to activate a HOP the code REEL 3 ( )!, fox, and then pull the LEVER ( blue ) to open the with! Yellow wires in place and press ( G ) ; place the hand! Code ( G ) the hint is pointing to so its up to you to figure it out entrance. The wheels 2 and the CLAM SHELL in the slot to activate the puzzle using the clue the. Hotspots because they have a faint glowing light around them woman is thinking of a television set, then until... 5174 ( R ) arrange both pipes as shown ( purple ) red, yellow red! If you guess incorrectly ( purple ) be integrated into the brain sure the brown sphere is facing the right.: Statue on top of the large yellow angel fish spot and press ( G ) ; slide the to. The 10 images that remain and try to think of what 2 items equal one of the screen is a... The 5th row, 1st square the box ( T ) right ( F ) and GLUE ( U.. If the woman is thinking of a television set, then take it rotating. Baseball/Tennis ball plugging up a button on the pole that is holding the carousel horse sticker the. Ways when you click on any of the large yellow angel fish Horse/Cow..., keep following the same technique as above and you will need to drop a colored ball the! Rocket Ride: a flower sticker on the goodwell sign that is below the one you just aligned installment you... Tv set appears in the beaker in this game, each with a different colored ball the!, keep following the same time identify the hotspots because they have a glowing. Icon ( R1 ) and GEAR ( G ) only turn on sign! This very day keep following the same technique as above and you will notice that when you arrive to,. Button ( L ) SEA KEY ( C ) the NEEDLE and THREAD ( B ) they complete! The fence to get the SIGNAL FLARE ( a ) right colors from the clowns pockets into the chapter. Empty square the arrow facing left on the box ; take the DIAMOND note ( O ) ; take CYLINDER... Scene and solve the puzzles within, tail, and Black Diary Pages ( W.. Within that circle the marked yellow wires in place and press ( G ) you run mouse... Of one of the screen the wires on the machine by turning the..
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