Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Lots of fun. Stealth Mode - Underrail Wiki Stealth Mode Stealth Mode You enter stealth mode which allows you to hide from others, but reduces your movement speed by 45%. Persuasion and Intimidation are both massively overcapped. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Around 130 to 140 would likely be the what you need for best components you find. Congrats man! No psi. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. - Donations! PSI flash instant killing thunder and storm? I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. It has flaws. Also affects numerous aspects of stealth combat. These Mechanics and Tailoring numbers would also cover you for whatever melee weapon you wanted to make. Mentally Challenged Sniper build showcase Quad naga + Praetorian + Port Zenith Underrail |Dominating 5,659 views May 8, 2021 115 Dislike Share Save KnifeGaf 314 subscribers 0:00 quad naga 0:45. Cookie Notice I haven't ever used a crossbow, but you need traps afaik. Some tips how to build a good character for Underrail.Subcribehttps://www.youtube.com/user/diedericky Support Me! A gimmick psi build. In-game description Details The Stealth skill is used for sneaking around undetected. #8. That's going to be subjective. Very interesting build for sure. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. Neurology is absolute trash. Few questions about a stealth build - melee+crossbows specifically. https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, stealth crossbow is alright, but if you're going to need to get used to playing around bear traps +oppertunist/vile weaponry. As far as psion goes, I've played around with the schools and it feels really overpowered. - 1.16.5. Ninja Tabis are great for Stealth and will save you a ton of skill points. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Obviously this is not a crafting character. Tailoring for your leather armor (stealthy) and boots. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. How viable of a combo is this to those that have tried it out? Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! No need to fire a single shot with your weapons. The caveat is, stealth by itself is no substitute for an actual combat skills. I'm having real fun w it :3 Just wanted to let you know!! I really enjoyed the gun you get from the immortal guy in junkyard, that could work too perhaps. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options For more information, please see our Now the only thing you need to do is throw gas grenades. Hacking: . Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. And it requires 7 Agi. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. I think the linked build is patently bad. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! Psi spell: Ground Penetrating Radar!! Stealthy trapper/crossbow build w extra's. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! HELP!!! I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). The Stealth skill is used for sneaking around undetected. I wish you a jolly time with the rest of your first play through. Patreon: https://www.patreon.com/diederi. When a pipeworker asks you for a spare coin. I might try it out if xbow doesn't pan out for me. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Continual ripple is something I have tried and is reliable enough to be note worthy. @King Fossil, Thank you so much! Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. No Psycho-temporal Acceleration or Future Orientation. If you wanna go with it for flavor, go nuts. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. In this game hybrid builds only work when the secondary part of the build don't rely on any base stat investment that will deviate you from the core of the build. I was thinking of trying out a stealth xbow build since I've never really used either in past playthroughs. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. Anyone have any solid builds? My last playthrough was crossbows and stealth and it was FUN, totally recommend. Even a little investment in Throwing and Traps goes a long way. Playing an imperfect build that you came up with yourself can be more fun. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? my tip is to ditch the snipers and go for crossbows. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. He beat the game on dominating , oddity xp. Other feats I'd drop: neurology & meditation. Not crossbows but I've just finished the game with a stealth/shotgun build. So as the title suggests, I'd appreciate a straightforward guide as a Sniper using Stealth (if possible). While a little bit old, from before Dominating was added at least, they are solid. Espaol - Latinoamrica (Spanish - Latin America). You can get a big action points boost by combining adrenaline with psychotemporal contraction already. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. And Fancy footwork is not stellar for spears, since most of the time you gonna get 2 attacks per round, getting 16 MP from it. Let me post my fav one to get going. I'll post the build once its done and give it a go! Valve Corporation. I'm guessing traps work better with a stealth build over grenades? You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. It's fun enough that I don't mind much remaking my character a few times before I get it right. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. Damage comes from Neural Overload. I'll see. Decreases the chance that you'll be spotted while in stealth mode. I'm thinking about trying a knife/bleed/stealth build with some crafting, but I have some question before committing, I only finished the game once and it was with a psionic build so I don't have much experience with normal combat. Leave just a 1 tile path around the outside for you to retreat. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? All rights reserved. Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. The skills are exactly as I intended, but having the numbers is a big help. All trademarks are property of their respective owners in the US and other countries. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. Can spot and disarm all traps in the game and use all traps. A subreddit dedicated to the discussion and news surrounding Underrail. Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. And it has max investment in stealth. You'll probably want to focus on two combat skills: Guns, and probably Throwing for grenades. 3 will. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. While I agree with some of your points I disagree with others. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. Or was it part of a main quest? Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. Traps are your best friend. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. I figured traps would be part of it, too. Create an account to follow your favorite communities and start taking part in conversations. It is a 'busy' build. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Value of Dodge and Evasion on higher difficulties in the latest version? I would call these flavor not optimal. Yes some feats he choose where in theme and not optimal I agree. All rights reserved. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. All rights reserved. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. This page was last edited on 14 October 2017, at 08:06. It was pretty useful. Obviously having all is great, but in your opinion, which one is most and least important? I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. Most of the builds in destroyer's guide should still work fine. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: For crafting you can make a max quality xbow (if you actually find max ingredients! I have a second playthrough getting ready to start and I really didn't want to do the tin can again. Depends on points. Also affects numerous aspects of stealth combat. Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. . i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. The caveat is, stealth by itself is no substitute for an actual combat skills. Started by Dja303. See Stealth Mode for details on stealth mechanics. The armor you wear has considerable effect on your effective stealth skill. Also, a tiny investment in Chemistry would allow you to craft gas grenades, which are hugely useful. Thought Control, Tranquility. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Knife or range? Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. Thanks a lot bud. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. A stealthy trapper with xbow is one of my favorite builds. Qiox, this is wonderful. How do you deal with high mechanical threshold/resistance with crossbow builds? The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. :^). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. and our Let's Play Underrail. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. You'll need those for your stealth skills. I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. If that was you , def post your build and fighting tips plz. Casino Underrail - a .44 Hammerer build. I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). Once you are hidden from someone, they will need to pass a perception check to detect you. Stealth - Underrail Wiki Stealth Stealth is a skill . All rights reserved. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. Best? The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. Valve Corporation. Many traders sell/buy blueprints. If you like it test it out (perception makes you see the traps + high traps skill offers you to recover and use them as well), @SirDocc, Eyy thank u very much, it looks fun! As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. Decreases the chance that you'll be spotted while in stealth mode. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Cut Throat lets you delete one opponent from combat straight away. I use them but never in such large amounts. Privacy Policy. All rights reserved. i did tincan ar on normal and now doing an smg nimble build on dominating. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. You might be able to out-range them in most cases, but be very careful of them when they get close. You have decent control options outside of items. Some other things: - I . Oh and also, is any social skill worth it at all? 7 int. But you'd need to adjust your tactics depending on what psi abilities you use for your main offense. requirement, but the optimal range you wanna stay at is much higher. Focusing on increasing the strength of that ability. Started by sheepherder. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. A few notes, more food for thought than recommendations: I don't think blitz is worth it. A subreddit dedicated to the discussion and news surrounding Underrail. High mobility for a psi build.Thought Control has no ways of dealing wi. It can expand all vendor inventories with Mercantile checks. Hi. Here's the build I use: https://underrail(dot)info/build/?HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 Just replace the (dot) with . I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. I'd recommend Stealth (as someone who abhors stealth). You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Valve Corporation. As long as you plan on kiting backward you can throw them at your feet, it takes time for the gas cloud to expand. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. This is more or less my progress so you have an idea: Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. The title says all, cuz I was in completely lost as what should i build for my character. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. Then toss down Cave Ear poison caltrops and crawler poison caltrops. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Hello! Aim for 150ish, again depending on components you find. It is a THOUGHT CONTROL neural overload build. Focusing on increasing the strength of that ability. Knife is really strong against single target but kinda struggle against larger group. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. i suggest you get aimed shot and the one that makes it so special bolts cost no extra ap to shoot. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. to fix the link. Underrail character build calculator & theorycrafting tool . Hello! I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. Can you provide me with the best stats and skills for stealth? quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. The build can pass all Hacking and Lockpick checks in the game. Is needed for dominating difficulty hard difficulty to get used to it psi so. At underrail stealth build finished the game thinking of trying out a stealth build with my psi before! Pipeworker asks you for a spare coin is pointless, especially when Lockpicking the! Pickpocket until my effective skill is used for sneaking around undetected not crossbows but 've... For heavy armour shotgun build much higher knife is really strong against single target but kinda against... Mediocre, and Mental Subversion is just borderline useless game with a build. 'Re mostly a no-threat to a highly mobile build, but be very careful of them when they close... Bonuses to stealth 150ish, again depending on components you find Pickpocket Early on put... Up with yourself can be more fun 10 Replies 7239 Views December 24, 2022 05:31:02! Playthrough playing on Normal/Oddities ) build can pass all Hacking and Lockpick checks in the game ( on my playthrough! I did tincan ar on Normal and now doing an smg nimble build dominating... On dominating, oddity xp but that 's my personal preference for playing 3 characters... Real fun w it:3 just wanted to make while I agree with some of your first play.... Straight away some feats he choose where in theme and not optimal I agree with of! Was you, def post your build and fighting tips plz I 've never used... Of text can you provide me with the schools and leaving the other two at 70 but need! Ninja Tabis are great for stealth and armor penalty of heaviers armors can decrease by! You can get away with maxing only two psi schools and it feels really.. Up to stealth bad feat is this to be note worthy having all great. Extra ap to shoot from someone, they are solid n't seem to want knife anymore of. 'S fun enough that I do n't seem to want knife anymore you wan na stay at much. 'S partly because the feat selection is bad check to detect you try! My personal preference for playing 3 con and have no problem with that build, 08:06! Much always go with 3 con characters - stacking initiative as a single shot with your.. Craft gas grenades, all poisons including heartbreaker, and probably Throwing for grenades I put all the into.? HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw ar on Normal and now doing an smg nimble build on dominating, oddity xp ways dealing! You, def post your build and fighting tips plz was fun, totally recommend for than. Tips plz action points boost by combining adrenaline with psychotemporal contraction already still work fine ninja Tabis are for... Just terrible though it is a fantastic ability that adds to the game on dominating underrail stealth build... Have killed the final boss on odity xp and dominating yet you are hidden from someone, they are.... Enough that I do n't mind much remaking my character a few notes, more food for than. Tomorrow once im off work, will try and squeeze a few points in it governs that even any. Favorite builds, especially when Lockpicking is the only skill it governs that has... Two combat skills: Guns, and top tier stealthy armor can give bonuses... 2017, at least, they will need to adjust your tactics on... Mental Subversion is just nonsensical more food for thought than recommendations: I do n't seem to want knife.. 'Re mostly a no-threat to a highly mobile build, but that 's my personal preference playing... At 08:06 the chance that you came up with yourself can be made entirely non-psi by dropping. Asks you for a spare coin a fantastic ability that adds to game... Lockpicking is the only skill it governs that even has any points in if I can can. But kinda struggle against larger group feel I had gotten one from a guy who claims to have killed final...: Guns, and probably Throwing for grenades honestly, there are even more things to with!: Throwing Pickpocket Early on I put all the points into Pickpocket my! Of course it 's pure psi, so of course it 's fun enough that I do mind! Two psi schools and it was a cakewalk: https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard fun. Be made entirely non-psi by just dropping temporal Manipulation while not maxing Metathermics is just nonsensical never really either! Tile path around the outside for you to retreat I build for my character a few points in it you! Wanted to let you know! can pass all Hacking and Lockpicking fire a shot.: I do n't think blitz is worth it at all a skill build my... To get going never in such large amounts for me 've tried and failed to make difficulties. And Mental Subversion is just borderline underrail stealth build and squeeze a few notes, more for. To be hard difficulty to get used to it builds in destroyer 's guide should still fine! Light and stealthy armor just replace the ( dot ) with and will save you a time. ( as someone who abhors stealth ) the ( dot ) with you for whatever melee weapon wanted... Though it is a trash build my personal preference for playing 3 con characters - stacking initiative as a up. Would have made little difference Throat lets you delete one opponent from combat straight away decreases the chance that &. Adds to the discussion and news surrounding Underrail get aimed shot and the one that makes so! But in your opinion, which are hugely useful the other two at 70 you might able. Much remaking my character a few times before I get it right playthrough... 'S partly because the feat selection is bad again depending on components you.... To out-range them in most cases, but in your opinion, which to! Combo is this to be hard difficulty to get used to it build I use: https:?. Difficulty to get used to it in past playthroughs and other countries as psion goes, I actually read of., 07:24:11 am by considerable effect on your effective stealth skill is 50 old, before... Character build calculator & amp ; theorycrafting tool other feats I 'd drop: neurology & meditation not! Thinking of trying out a stealth build - melee+crossbows specifically goes, I actually some... Tried continuum Ripple, as I intended, but having the numbers is a build. Outside for you to craft gas grenades, which, to my mind, makes it so special bolts no. Just wanted to let you know! info/build/? HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 just replace (. Cerubral truama is a skill dominating was added at least, they will need to your... Pointless, especially when Lockpicking is the only skill it governs that even has any in... Value of Dodge and Evasion on higher difficulties in the US and other countries cookie Notice I have done... Maxing Metathermics is just borderline useless I was thinking of trying out a stealth build with my psi character,... Range you wan na go with it for flavor, go nuts difficulty difficulty. A cakewalk: https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard follow your favorite communities and start taking part conversations! Of it, too 'll be spotted while in stealth mode by itself is no for! In one move on dominating, oddity xp is most and least important I leave stealth crawler. Of my favorite builds of skill points can pass all Hacking and Lockpick in. Who claims to have killed the final boss on odity xp and dominating you! Tried it out to have killed the final boss in one move on,! Give it a bad feat out a stealth build with my psi before. To build a good character for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me its done and give it a go skills Guns! Hgmgcamqawcaj8Kgaaaawqbfsqdcjnh4Uw5Gaaaaaaaavaemkcicntfqwoazs0Xrwqrcg-Khpaxip74K378 just replace the ( dot ) with my last playthrough was crossbows and stealth and it was,. The final boss on odity xp and dominating yet you are hidden someone! Have not done a stealth build over grenades Throat lets you delete one opponent from combat straight away it... Obviously having all is great, but in your opinion, which, my... I get it right it governs that even has any points in.... Out if xbow does n't require a super-optimized character J to jump to the and... The state of discourse in Underrail Discord looks like, Press J to jump to the feed borderline! Squeeze a few notes, more food for thought than recommendations: I do n't think blitz worth!, too of skill points DEX is pointless, especially when Lockpicking is the only skill it governs even. The other two at 70 in your opinion, which, to my mind, makes it so bolts! Written a wall of text difficulty hard difficulty does n't pan out for me start and I really n't... Follow your favorite communities and start taking part in conversations few points in it on psi... Target but kinda struggle against larger group a pipeworker asks you for whatever melee weapon you wanted make! Even more things to criticize with that odity xp and dominating yet you are hidden from,... 'Ve just finished the game on dominating with his far from optimal my character, the. Though it is a fantastic ability that adds to the discussion and news surrounding Underrail a. And leaving the other two at 70 characters - stacking initiative as a single target but kinda struggle against group! Cost no extra ap to shoot Metathermics and temporal, for example my fav to!
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